181 – 200 of 204 cards where the text includes “creatures you control get +” and the text doesn’t contain “end of turn”

Thraben Watcher (Modern Horizons 2 #34)

Thraben Watcher {2}{W}{W}

Creature — Angel

Flying, vigilance

Other nontoken creatures you control get +1/+1 and have vigilance.

“Fear not the angels’ constant eyes,
E'er on watch from lightless skies;
Eternal vigil we will keep,
Protectors of the Blessed Sleep.”

2/2

Illustrated by Bastien L. Deharme

Standard
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Thunderfoot Baloth (New Capenna Commander #317)

Thunderfoot Baloth {4}{G}{G}

Creature — Beast

Trample

Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.

“Odd. I didn’t see any lightning … .”
—Herreth, poacher, last words

5/5

Illustrated by Nicholas Gregory

Standard
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Tide Drifter (Battle for Zendikar #67)

Tide Drifter {1}{U}

Creature — Eldrazi Drone

Devoid (This card has no color.)

Other colorless creatures you control get +0/+1.

It didn’t do much, but the residents of Sea Gate gave it a wide berth all the same.

0/5

Illustrated by Daarken

Standard
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Timber Protector (Lorwyn #238)

Timber Protector {4}{G}

Creature — Treefolk Warrior

Other Treefolk creatures you control get +1/+1.

Other Treefolk and Forests you control have indestructible.

In his presence, an ordinary grove becomes a bastion to turn spells and break armies.

4/6

Illustrated by Terese Nielsen & Philip Tan

Standard
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Tolsimir Wolfblood (Ravnica Remastered #234)

Tolsimir Wolfblood {4}{G}{W}

Legendary Creature — Elf Warrior

Other green creatures you control get +1/+1.

Other white creatures you control get +1/+1.

{T}: Create Voja, a legendary 2/2 green and white Wolf creature token.

3/4

Watermark: Selesnya

Illustrated by Donato Giancola

Standard
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Trostani Discordant (Ravnica: Clue Edition #213)

Trostani Discordant {3}{G}{W}

Legendary Creature — Dryad

Other creatures you control get +1/+1.

When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink.

At the beginning of your end step, each player gains control of all creatures they own.

1/4

Watermark: Selesnya

Illustrated by Chase Stone

Standard
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Ultramarines Honour Guard (Warhammer 40,000 Commander #18)

Ultramarines Honour Guard {3}{W}

Creature — Astartes Warrior

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Other creatures you control get +1/+1.

2/2

Illustrated by Games Workshop

Standard
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Ulvenwald Oddity // Ulvenwald Behemoth (Innistrad: Crimson Vow #225)
Ulvenwald Oddity // Ulvenwald Behemoth (Innistrad: Crimson Vow #225)

Ulvenwald Oddity {2}{G}{G}

Creature — Beast

Trample, haste

{5}{G}{G}: Transform Ulvenwald Oddity.

“Obviously it’s dangerous, but I’ve never seen anything like it. This could be an entirely new species! I say we follow it.”
—Halana, Kessig ranger

4/4

Ulvenwald Behemoth

Color Indicator: Green Creature — Beast Horror

Trample, haste

Other creatures you control get +1/+1 and have trample and haste.

“We’ve learned enough! I say we run.”
—Alena, Kessig trapper

8/8

Illustrated by Brent Hollowell

Standard
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Undead Warchief (Planechase #44)

Undead Warchief {2}{B}{B}

Creature — Zombie

Zombie spells you cast cost {1} less to cast.

Zombie creatures you control get +2/+1.

It has the strength of seven men. In fact, it used to be seven men.

1/1

Illustrated by Greg Hildebrandt

Standard
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Urza, Prince of Kroog (The Brothers' War #226)

Urza, Prince of Kroog {2}{W}{U}

Legendary Creature — Human Artificer

Artifact creatures you control get +2/+2.

{6}: Create a token that’s a copy of target artifact you control, except it’s a 1/1 Soldier creature in addition to its other types.

The prince consort was happy to let Yotia’s coffers fund his extravagant research.

2/3

Illustrated by Joshua Raphael

Standard
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Vampire Nocturnus (Magic 2013 #113)

Vampire Nocturnus {1}{B}{B}{B}

Creature — Vampire

Play with the top card of your library revealed.

As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.

“Your life will set with the sun.”

3/3

Illustrated by Raymond Swanland

Standard
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Veteran Armorer (Modern Masters #34)

Veteran Armorer {1}{W}

Creature — Human Soldier

Other creatures you control get +0/+1.

“Give me a sword and I’ll kill a few enemies. But give me a hammer and a fiery forge, and I’ll turn the tide of battle.”

2/2

Illustrated by Kev Walker

Standard
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Veteran Armorsmith (Duel Decks: Elspeth vs. Kiora #27)

Veteran Armorsmith {W}{W}

Creature — Human Soldier

Other Soldier creatures you control get +0/+1.

“Courage is a proud and gleaming shield. It does not bend or hide from sight. To fight with courage, we must forge in steel.”

2/3

Illustrated by Michael Komarck

Standard
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Veteran Swordsmith (Duel Decks: Elspeth vs. Kiora #28)

Veteran Swordsmith {2}{W}

Creature — Human Soldier

Other Soldier creatures you control get +1/+0.

“Truth is a straight, keen edge. There are no soft angles or rounded edges. To fight for truth, we must forge in steel.”

3/2

Illustrated by Michael Komarck

Standard
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Vibrating Sphere (Masters Edition IV #238)

Vibrating Sphere {4}

Artifact

As long as it’s your turn, creatures you control get +2/+0.

As long as it’s not your turn, creatures you control get -0/-2.

“Unearthly and invisible fibers emanate from this sphere, entangling all who draw near.”
—Arcum Dagsson, Soldevi Machinist

Illustrated by Richard Thomas

Standard
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Vivien Reid (Core Set 2019 #208)

Vivien Reid {3}{G}{G}

Legendary Planeswalker — Vivien

+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

−3: Destroy target artifact, enchantment, or creature with flying.

−8: You get an emblem with “Creatures you control get +2/+2 and have vigilance, trample, and indestructible.”

Loyalty: 5

Illustrated by Anna Steinbauer

Standard
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Warded Battlements (Core Set 2021 #44)

Warded Battlements {2}{W}

Creature — Wall

Defender (This creature can’t attack.)

Attacking creatures you control get +1/+0.

In dire times, even a place of refuge can become a weapon of war.

0/3

Illustrated by Titus Lunter

Standard
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War Horn (Magic Origins #243)

War Horn {3}

Artifact

Attacking creatures you control get +1/+0.

The reverberations course through the warriors’ veins, beat with their hearts, and pound with their footfalls as they charge into battle.

Illustrated by Lars Grant-West

Standard
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Warleader's Call (Murders at Karlov Manor #242)

Warleader's Call {1}{R}{W}

Enchantment

Creatures you control get +1/+1.

Whenever a creature enters the battlefield under your control, Warleader’s Call deals 1 damage to each opponent.

While Aurelia mustered the Boros Legion, Kaya and Kellan raced against the clock, desperate to stave off a war the guilds might not survive.

DailyMTG Story Spotlight

Illustrated by Aldo Domínguez

Standard
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Weapons Trainer (Double Masters #228)

Weapons Trainer {R}{W}

Creature — Human Soldier Ally

Other creatures you control get +1/+0 as long as you control an Equipment.

“When I’m done training you, anything will be a deadly weapon.”

3/2

Illustrated by Greg Opalinski

Standard
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