61 – 80 of 89 cards where the text includes “{e}”

Hightide Hermit (Kaladesh #51)

Hightide Hermit {4}{U}

Creature — Crab

Defender

When Hightide Hermit enters the battlefield, you get {E}{E}{E}{E} (four energy counters).

Pay {E}{E}: Hightide Hermit can attack this turn as though it didn’t have defender.

4/4

Illustrated by Jason Kang

Standard
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Eddytrail Hawk (Kaladesh #12)

Eddytrail Hawk {1}{W}

Creature — Bird

Flying

When Eddytrail Hawk enters the battlefield, you get {E}{E} (two energy counters).

Whenever Eddytrail Hawk attacks, you may pay {E}. If you do, another target attacking creature gains flying until end of turn.

1/2

Illustrated by James Paick

Standard
Alchemy
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Aether Poisoner (Aether Revolt #51)

Aether Poisoner {1}{B}

Creature — Human Artificer

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Aether Poisoner enters the battlefield, you get {E}{E} (two energy counters).

Whenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

1/1

Illustrated by Yongjae Choi

Standard
Alchemy
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Modern
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Aether Chaser (Aether Revolt #76)

Aether Chaser {1}{R}

Creature — Human Artificer

First strike

When Aether Chaser enters the battlefield, you get {E}{E} (two energy counters).

Whenever Aether Chaser attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

2/1

Illustrated by Jason Rainville

Standard
Alchemy
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Modern
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Die Young (Kaladesh #76)

Die Young {1}{B}

Sorcery

Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.

“When the time comes, let go. Nothing lasts forever.”

Illustrated by Ryan Yee

Standard
Alchemy
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Modern
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Woodweaver's Puzzleknot (Kaladesh #240)

Woodweaver's Puzzleknot {2}

Artifact

When Woodweaver’s Puzzleknot enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters).

{2}{G}, Sacrifice Woodweaver’s Puzzleknot: You gain 3 life and get {E}{E}{E}.

Illustrated by Volkan Baǵa

Standard
Alchemy
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Modern
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Thriving Rats (Kaladesh #102)

Thriving Rats {1}{B}

Creature — Rat

When Thriving Rats enters the battlefield, you get {E}{E} (two energy counters).

Whenever Thriving Rats attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.

In Ghirapur, even the lowliest residents live in lavish surroundings.

1/2

Illustrated by Tom Babbey

Standard
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Sage of Shaila's Claim (Kaladesh #168)

Sage of Shaila's Claim {1}{G}

Creature — Elf Druid

When Sage of Shaila’s Claim enters the battlefield, you get {E}{E}{E} (three energy counters).

Even now, Shaila’s descendants proudly occupy the greenway that she refused to relinquish to the Consulate.

2/1

Illustrated by Howard Lyon

Standard
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Reservoir Walker (Aether Revolt #174)

Reservoir Walker {5}

Artifact Creature — Construct

When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters).

Renegade supply lines are, by necessity, mobile and difficult to disrupt.

3/3

Illustrated by Johann Bodin

Standard
Alchemy
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Aether Meltdown (Kaladesh #36)

Aether Meltdown {1}{U}

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature or Vehicle

When Aether Meltdown enters the battlefield, you get {E}{E} (two energy counters).

Enchanted creature gets -4/-0.

Illustrated by Jason Felix

Standard
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Highspire Infusion (Aether Revolt #111)

Highspire Infusion {1}{G}

Instant

Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters).

“If nothing else, the Inventors’ Fair taught us that we’re only beginning to discover aether’s true potential.”
—Kershan Danil, Highspire artisan

Illustrated by Anna Steinbauer

Standard
Alchemy
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Modern
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Scrapper Champion (Aether Revolt #97)

Scrapper Champion {3}{R}

Creature — Human Artificer

Double strike (This creature deals both first-strike and regular combat damage.)

When Scrapper Champion enters the battlefield, you get {E}{E} (two energy counters).

Whenever Scrapper Champion attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.

2/2

Illustrated by Magali Villeneuve

Standard
Alchemy
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Modern
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Aether Inspector (Aether Revolt #3)

Aether Inspector {3}{W}

Creature — Dwarf Artificer

Vigilance

When Aether Inspector enters the battlefield, you get {E}{E} (two energy counters).

Whenever Aether Inspector attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

2/3

Illustrated by Sidharth Chaturvedi

Standard
Alchemy
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Modern
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Shipwreck Moray (Aether Revolt #45)

Shipwreck Moray {3}{U}

Creature — Fish

When Shipwreck Moray enters the battlefield, you get {E}{E}{E}{E} (four energy counters).

Pay {E}: Shipwreck Moray gets +2/-2 until end of turn.

Shipwrecks do wonders for the local fauna, providing both shelter and aether.

0/5

Illustrated by Mike Bierek

Standard
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Territorial Gorger (Kaladesh #136)

Territorial Gorger {3}{R}

Creature — Gremlin

Trample

Whenever you get one or more {E} (energy counters), Territorial Gorger gets +2/+2 until end of turn.

Inventors have been known to capture gremlins with the intent to release them in a rival’s workshop. More often than not, that plan backfires.

2/2

Illustrated by Lius Lasahido

Standard
Alchemy
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Modern
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Thriving Rhino (Kaladesh #171)

Thriving Rhino {2}{G}

Creature — Rhino

When Thriving Rhino enters the battlefield, you get {E}{E} (two energy counters).

Whenever Thriving Rhino attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.

As unpredictable as aether, and just as hard to contain.

2/3

Illustrated by Matt Stewart

Standard
Alchemy
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Modern
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Consul's Shieldguard (Kaladesh #11)

Consul's Shieldguard {3}{W}

Creature — Dwarf Soldier

When Consul’s Shieldguard enters the battlefield, you get {E}{E} (two energy counters).

Whenever Consul’s Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn.

3/4

Illustrated by David Gaillet

Standard
Alchemy
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Modern
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Aether Herder (Aether Revolt #102)

Aether Herder {3}{G}

Creature — Elf Artificer Druid

When Aether Herder enters the battlefield, you get {E}{E} (two energy counters).

Whenever Aether Herder attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

3/3

Illustrated by Victor Adame Minguez

Standard
Alchemy
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Modern
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Spontaneous Artist (Kaladesh #134)

Spontaneous Artist {3}{R}

Creature — Human Rogue

When Spontaneous Artist enters the battlefield, you get {E} (an energy counter).

Pay {E}: Target creature gains haste until end of turn.

Graffiti of the “leaking spire” symbol is found wherever the renegades have been.

3/3

Illustrated by Viktor Titov

Standard
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Voltaic Brawler (Kaladesh #189)

Voltaic Brawler {R}{G}

Creature — Human Warrior

When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters).

Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn.

3/2

Illustrated by Raymond Swanland

Standard
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