ウマーラの神秘家 {1}{U}{R}
クリーチャー — マーフォーク・ウィザード
飛行
あなたがインスタントやソーサリーやウィザードである呪文を唱えるたび、ターン終了時まで、ウマーラの神秘家は+2/+0の修整を受ける。
「北ハーダの盗賊の巣は大目に見ても、下流をうろつく殺し屋が空マンタに乗り海へ出ることは許し難い。」
1/3
Illustrated by Bryan Sola
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for ウマーラの神秘家:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell (if it has any targets). The ability resolves even if that spell is countered. (2020-09-25)
- A Wizard spell is one with the creature type Wizard. Spells that are Wizard-themed (such as Relic Amulet) aren’t Wizard spells. (2020-09-25)