Umara Mystic (Zendikar Rising #238)

Umara Mystic {1}{U}{R}

Creature — Merfolk Wizard

Flying

Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.

“We tolerate the North Hada thieves’ den, but cutthroats who wander downriver earn a skymanta ride out to sea.”

1/3

Illustrated by Bryan Sola

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Umara Mystic:
  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell (if it has any targets). The ability resolves even if that spell is countered. (2020-09-25)
  • A Wizard spell is one with the creature type Wizard. Spells that are Wizard-themed (such as Relic Amulet) aren’t Wizard spells. (2020-09-25)