Malakir Blood-Priest (Zendikar Rising #110)

マラキールの血僧侶 {1}{B}

クリーチャー — 吸血鬼・クレリック

マラキールの血僧侶が戦場に出たとき、各対戦相手はそれぞれX点のライフを失い、あなたはX点のライフを得る。Xはあなたのパーティーを構成しているクリーチャーの総数に等しい。(あなたのパーティーは、ウィザードとクレリックと戦士とならず者それぞれ最大1体から構成される。)

「汝の血管から我に。」

2/1

Illustrated by Scott Murphy

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for マラキールの血僧侶:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • In a Two-Headed Giant game, Malakir Blood-Priest's ability causes the opposing team to lose twice X life and you to gain X life. (2020-09-25)
  • To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks. (2020-09-25)
  • If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric. (2020-09-25)
  • An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number. (2020-09-25)
  • If an ability of a creature counts the number of creatures in your party, that number is counted as the ability resolves. If that creature is still on the battlefield when the ability resolves, it'll be counted if appropriate. (2020-09-25)