Celestial Colonnade (Zendikar Rising Expeditions #23)

천상의 열주

대지

천상의 열주는 탭된 채로 전장에 들어온다.

{T}: {W} 또는 {U}를 추가한다.

{3}{W}{U}: 턴종료까지, 천상의 열주는 비행과 경계를 가진 4/4 백색과 청색 정령 생물이 된다. 그 생물은 여전히 대지다.

Illustrated by Piotr Dura

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 천상의 열주:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature. (2010-03-01)
  • When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger. (2010-03-01)
  • Once Celestial Colonnade has attacked, tapping it for mana won't remove it from combat. (2018-12-07)
  • If Celestial Colonnade can't attack unless you pay a cost that includes a mana payment, you may attack with it and tap it to pay for that cost. It will still attack in this case. (2018-12-07)