Celestial Colonnade (Zendikar Rising Expeditions #23)

Himmlische Säulenreihe

Land

Die Himmlische Säulenreihe kommt getappt ins Spiel.

{T}: Erzeuge {W} oder {U}.

{3}{W}{U}: Die Himmlische Säulenreihe wird bis zum Ende des Zuges zu einer 4/4 weißen und blauen Elementarwesen-Kreatur mit Flugfähigkeit und Wachsamkeit. Sie ist immer noch ein Land.

Illustrated by Piotr Dura

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Himmlische Säulenreihe:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature. (2010-03-01)
  • When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger. (2010-03-01)
  • Once Celestial Colonnade has attacked, tapping it for mana won't remove it from combat. (2018-12-07)
  • If Celestial Colonnade can't attack unless you pay a cost that includes a mana payment, you may attack with it and tap it to pay for that cost. It will still attack in this case. (2018-12-07)