Mindbreak Trap {2}{U}{U}
Instant — Trap
If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell’s mana cost.
Exile any number of target spells.
“Life is a maze. This is one of its dead ends.”
—Noyan Dar, Tazeem lullmage
Illustrated by Christopher Moeller
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Historic
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Timeless
- Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal
- Oathbreaker
- Legal
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Notes and Rules Information for Mindbreak Trap:
- Mindbreak Trap's alternative cost condition checks whether an opponent cast three or more spells this turn, not whether those spells have resolved. (2025-09-19)
- For Mindbreak Trap's alternative cost to apply, a single opponent must cast three or more spells. Three opponents each casting a single spell won't work, for example. (2025-09-19)
- If a spell is exiled, it's removed from the stack and thus will not resolve. The spell isn't countered; it just no longer exists. This works on spells that can't be countered. (2025-09-19)