Needlebite Trap {5}{B}{B}

Instant — Trap

If an opponent gained life this turn, you may pay {B} rather than pay this spell’s mana cost.

Target player loses 5 life and you gain 5 life.

The traps around the vampire city of Malakir hint at the thirst of its inhabitants.

Illustrated by Daarken

Duel Cmdr.
Notes and Rules Information for Needlebite Trap:
  • You may ignore a Trap’s alternative cost condition and simply cast it for its normal mana cost. This is true even if its alternative cost condition has been met. (2009-10-01)
  • Casting a Trap by paying its alternative cost doesn’t change its mana cost or converted mana cost. The only difference is the cost you actually pay. (2009-10-01)
  • Effects that increase or reduce the cost to cast a Trap will apply to whichever cost you chose to pay. (2009-10-01)
  • Needlebite Trap’s alternative cost condition checks only whether life was gained. It doesn’t care whether life was also lost. For example, if an opponent gained 4 life and lost 6 life during the turn, that player will have a lower life total than they started the turn with — but you can still cast Needlebite Trap by paying {B}. (2009-10-01)