Trampa mordida de aguja {5}{B}{B}
Instantáneo — Trampa
Si un oponente ganó vidas este turno, puedes pagar {B} en lugar de pagar el coste de maná de la Trampa mordida de aguja.
El jugador objetivo pierde 5 vidas y tú ganas 5 vidas.
Las trampas en las afueras de la ciudad vampiro de Malakir son una pista de la sed de sus habitantes.
Illustrated by Daarken
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Trampa mordida de aguja:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You may ignore a Trap's alternative cost condition and simply cast it for its normal mana cost. This is true even if its alternative cost condition has been met. (2009-10-01)
- Casting a Trap by paying its alternative cost doesn't change its mana cost or mana value. The only difference is the cost you actually pay. (2009-10-01)
- Effects that increase or reduce the cost to cast a Trap will apply to whichever cost you chose to pay. (2009-10-01)
- Needlebite Trap's alternative cost condition checks only whether life was gained. It doesn't care whether life was also lost. For example, if an opponent gained 4 life and lost 6 life during the turn, that player will have a lower life total than they started the turn with — but you can still cast Needlebite Trap by paying {B}. (2009-10-01)