Sirenen-Späher {2}{U}
Kreatur — Sirene, Pirat
Fliegend
Wenn der Sirenen-Späher ins Spiel kommt, erkundet er. (Decke die oberste Karte deiner Bibliothek auf. Falls die Karte ein Land ist, nimm sie auf deine Hand. Lege sonst eine +1/+1-Marke auf diese Kreatur und lege dann die Karte zurück oder auf deinen Friedhof.)
1/2
Illustrated by Chris Rallis
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Sirenen-Späher:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it’s done. Notably, opponents can’t try to remove the exploring creature after you reveal a nonland card but before it receives a counter. (2018-01-19)
- If no card is revealed, most likely because that player’s library is empty, the exploring creature receives a +1/+1 counter. (2018-01-19)
- If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won’t put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger “whenever a creature you control explores” trigger if appropriate. (2018-01-19)