Merfolk Branchwalker (Ixalan #197)

Andarilha das Copas Tritã {1}{G}

Criatura — Tritão Batedor

Quando Andarilha das Copas Tritã entra no campo de batalha, ela explora. (Revele o card do topo de seu grimório. Coloque aquele card em sua mão se ele for um terreno. Caso contrário, coloque um marcador +1/+1 nesta criatura e, em seguida, devolva o card ao grimório ou coloque-o em seu cemitério.)

2/1

Illustrated by Kieran Yanner

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Andarilha das Copas Tritã:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it’s done. Notably, opponents can’t try to remove the exploring creature after you reveal a nonland card but before it receives a counter. (2018-01-19)
  • If no card is revealed, most likely because that player’s library is empty, the exploring creature receives a +1/+1 counter. (2018-01-19)
  • If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won’t put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger “whenever a creature you control explores” trigger if appropriate. (2018-01-19)