Fortezza Irrequieta
Terra
La Fortezza Irrequieta entra nel campo di battaglia TAPpata.
{T}: Aggiungi {W} o {B}.
{2}{W}{B}: La Fortezza Irrequieta diventa una creatura Incubo 1/4 bianca e nera fino alla fine del turno. È ancora una terra.
Ogniqualvolta la Fortezza Irrequieta attacca, il giocatore in difesa perde 2 punti vita e tu guadagni 2 punti vita.
Illustrated by Piotr Dura
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Fortezza Irrequieta:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If this becomes a creature because of an effect other than its own ability, its last ability will still trigger whenever it attacks. (2023-09-01)
- If this becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it that turn. (2023-09-01)