The Apprentice's Folly (Wilds of Eldraine #200)

The Apprentice's Folly {2}{U}{R}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Choose target nontoken creature you control that doesn’t have the same name as a token you control. Create a token that’s a copy of it, except it isn’t legendary, is a Reflection in addition to its other types, and has haste.

III — Sacrifice all Reflections you control.

Illustrated by Tuan Duong Chu

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for The Apprentice's Folly:
  • Except for the listed exceptions, the token copies exactly what was printed on the original creature and nothing else (unless that permanent is itself copying something else; see below). It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on. (2023-09-01)
  • If the copied creature is copying something else, then the token enters the battlefield as whatever that creature copied, with the stated exceptions. (2023-09-01)
  • If the copied creature has {X} in its mana cost, X is 0. (2023-09-01)
  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the creature will also work. (2023-09-01)
  • If something becomes a copy of the token, the copy is also a Reflection in addition to its other types, has haste, and isn't legendary. (2023-09-01)