Goddric, Cloaked Reveler (Wilds of Eldraine #132)

Goddric, fêtard à cape {1}{R}{R}

Créature légendaire — humain et noble

Célérité

Célébration — Tant qu'au moins deux permanents non-terrain sont arrivés sur le champ de bataille sous votre contrôle ce tour-ci, Goddric, fêtard à cape est un dragon avec une force et une endurance de base de 4/4, le vol et « {R} : Les dragons que vous contrôlez gagnent +1/+0 jusqu'à la fin du tour. » (Il perd tous ses autres types de créature.)

3/3

Illustrated by Jason A. Engle

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Goddric, fêtard à cape:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If an effect causes Goddric to lose all abilities during a turn in which it has already become a Dragon, he's still a Dragon creature with base power and toughness 4/4. (2023-09-01)
  • Goddric's activated ability affects only Dragons you control at the time it resolves. Any Dragons that come under your control later in the turn won't be affected. (2023-09-01)
  • Each celebration ability has a different effect. (2023-09-01)
  • Some celebration abilities trigger at specific parts of the turn and check whether two or more nonland permanents entered the battlefield under your control already in that turn. (2023-09-01)
  • Others are static abilities that give creatures abilities or power and toughness increases as long as two or more nonland permanents entered the battlefield under your control that turn. (2023-09-01)
  • Celebration abilities only care if two or more nonland permanents entered the battlefield under your control in a turn. They won't get more powerful if more than two permanents entered the battlefield under your control in a turn. (2023-09-01)
  • The permanents that entered the battlefield don't need to remain on the battlefield or under your control. Celebration abilities are checking for past events, not the current game state. (2023-09-01)