Start the TARDIS (Doctor Who #56)

Die TARDIS starten {1}{U}

Hexerei

Überwachen 2, ziehe dann eine Karte. Du kannst weltenwandern. (Um Überwachen 2 anzuwenden, schaue dir die obersten zwei Karten deiner Bibliothek an. Lege dann eine beliebige Anzahl davon auf deinen Friedhof und den Rest in beliebiger Reihenfolge oben auf deine Bibliothek.)

Katalyse (Du kannst diese Karte aus deinem Friedhof wirken, indem du zusätzlich zu ihren anderen Kosten eine Karte abwirfst. Schicke diese Karte danach ins Exil.)

Illustrated by Mandy Jurgens

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Die TARDIS starten:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • When casting a spell with jump-start, you must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery. (2023-10-13)
  • A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way. (2023-10-13)
  • If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it. (2023-10-13)
  • If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions. (2023-10-13)
  • You may planeswalk only in games using the Planechase variant. If you are instructed to planeswalk in any other game, nothing happens. (2023-10-13)