Idris, âme du TARDIS {1}{U}{R}
Créature légendaire : humain et incarnation
Disparition 3
Empreinte — Quand Idris, âme du TARDIS arrive sur le champ de bataille, exilez un autre artefact que vous contrôlez jusqu'à ce qu'Idris quitte le champ de bataille.
Idris a toutes les capacités activées et déclenchées de la carte exilée et gagne +X/+X, X étant la valeur de mana de la carte exilée.
3/3
Illustrated by Manuel Castañón
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Buy This Card
Notes and Rules Information for Idris, âme du TARDIS:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities, like equip, are activated abilities and they have colons in their reminder text. (2023-10-13)
- Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keyword abilities, such as prowess, are triggered abilities and will have "when," "whenever," or "at" in their reminder text. (2023-10-13)
- If the exiled card has an {X} in its mana cost, the value of X is 0 when determining that card's mana value. (2023-10-13)