Idris, Seele der TARDIS {1}{U}{R}
Legendäre Kreatur — Mensch, Inkarnation
Verschwinden 3
Einprägen — Wenn Idris, Seele der TARDIS, ins Spiel kommt, schicke ein anderes Artefakt, das du kontrollierst, ins Exil, bis Idris das Spiel verlässt.
Idris hat alle aktivierten und ausgelösten Fähigkeiten der ins Exil geschickten Karte und erhält +X/+X, wobei X gleich dem Manabetrag der ins Exil geschickten Karte ist.
3/3
Illustrated by Manuel Castañón
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Idris, Seele der TARDIS:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities, like equip, are activated abilities and they have colons in their reminder text. (2023-10-13)
- Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keyword abilities, such as prowess, are triggered abilities and will have "when," "whenever," or "at" in their reminder text. (2023-10-13)
- If the exiled card has an {X} in its mana cost, the value of X is 0 when determining that card's mana value. (2023-10-13)