
Invade the City {1}{U}{R}
Sorcery
Amass Zombies X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. It’s also a Zombie. If you don’t control an Army, create a 0/0 black Zombie Army creature token first.)
Death greeted the world with a roar of desert air.
Illustrated by Sung Choi
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
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Invade the City, WAR #201 |
Zombie Army Token, TWAR #10 |
Prints | USD | EUR | TIX |
---|---|---|---|
The List | $0.48 | €0.07 | |
War of the Spark | $0.10 | €0.16 | 0.03 |
View all prints → |
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Notes and Rules Information for Invade the City:
- Invade the City is still on the stack while you count your instant and sorcery cards in your graveyard. It doesn’t count itself. (2019-05-03)
- If there are no instant or sorcery cards in your graveyard, you’ll amass 0. If you don’t control an Army, you’ll create a 0/0 black Zombie Army creature token that will die after Invade the City has finished resolving. (2019-05-03)
- The number of instant and sorcery cards in your graveyard is counted only as Invade the City resolves. (2019-05-03)
- A split card that’s both an instant and a sorcery is counted only once for Invade the City. (2019-05-03)
- Army is a new creature type. It’s possible to control a nontoken Army (perhaps a creature with the changeling ability) and, through combinations of other cards, it’s possible to control multiple Army tokens. When instructed to amass, you may put +1/+1 counters on any of your Army creatures, and you may choose a different one each time. (2019-05-03)
- If you don’t control an Army, the Zombie Army token that you create enters the battlefield as a 0/0 creature. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters. (2019-05-03)