꽃가루광채 드루이드 {1}{G}
생물 — 엘프 드루이드
꽃가루광채 드루이드가 전장에 들어올 때, 하나를 선택한다 —
• 생물을 목표로 정한다. 그 생물에 +1/+1 카운터 한 개를 올려놓는다.
• 증식한다. (지속물 및/또는 플레이어를 원하는 수만큼 선택한 후, 그 대상들이 이미 가지고 있는 카운터들과 같은 종류의 카운터를 한 개씩 추가한다.)
1/1
Illustrated by Matt Stewart
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for 꽃가루광채 드루이드:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You may choose Pollenbright Druid as the target of its own ability. (2019-05-03)
- To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them. (2023-02-04)
- You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all. (2023-02-04)
- If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others. (2023-02-04)
- An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so. (2023-02-04)
- Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond. (2023-02-04)
- If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it. (2023-02-04)