Vampiric Sliver {3}{B}
Creature — Sliver
All Sliver creatures have “Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.”
They draw upon the strength of their hive and of their victims.
3/3
Illustrated by Thomas M. Baxa
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Vampiric Sliver:
- If a Sliver has this ability when it deals damage, but not when the damaged creature is put into a graveyard, nothing happens. (2006-09-25)
- If a Sliver doesn’t have this ability when it deals damage, but does have it when the damaged creature is put into a graveyard, the ability will trigger. (2006-09-25)
- If Vampiric Sliver is put into a graveyard from the battlefield at the same time as a creature dealt damage by another Sliver, the Vampiric Sliver’s ability will trigger for the other Sliver. That Sliver will get a +1/+1 counter. (2006-09-25)
- Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit. (2013-07-01)
- If the creature type of a Sliver changes so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures. (2013-07-01)