Echo Chamber {4}

Artifact

{4}, {T}: An opponent chooses target creature they control. Create a token that’s a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery.

Illustrated by Donato Giancola

Standard
Alchemy
Pioneer
Brawl
Modern
Historic
Legacy
Pauper
Vintage
Penny
Commander
Notes and Rules Information for Echo Chamber:
  • The token enters the battlefield as the creature it is copying. This triggers its own and any other appropriate enters the battlefield abilities. (2004-10-04)
  • The effect only grants Haste until the end of the current turn. If the creature somehow manages to stick around until a later turn, it will no longer have Haste. (2008-04-01)