Hanweir Militia Captain // Westvale Cult Leader (Shadows over Innistrad #21)
Hanweir Militia Captain // Westvale Cult Leader (Shadows over Innistrad #21)

Hauptmann der Hennweier-Miliz {1}{W}

Kreatur — Mensch, Soldat

Falls du zu Beginn deines Versorgungssegments vier oder mehr Kreaturen kontrollierst, transformiere den Hauptmann der Hennweier-Miliz.

Ihr Ruf bringt ihr Loyalität und Verehrung ein.

2/2

Anführerin des Westtal-Kults

Color Indicator: White Kreatur — Mensch, Kleriker

Stärke und Widerstandskraft der Anführerin des Westtal-Kults sind gleich der Anzahl an Kreaturen, die du kontrollierst.

Bringe zu Beginn deines Endsegments einen 1/1 weißen und schwarzen Mensch-Kleriker-Kreaturenspielstein ins Spiel.

*/*

Illustrated by David Palumbo

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Hauptmann der Hennweier-Miliz // Anführerin des Westtal-Kults:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If you don’t control four or more creatures (including Hanweir Militia Captain itself) at the moment your upkeep begins, its ability doesn’t trigger. You can’t wait for other effects in your upkeep to provide creatures. (2016-04-08)
  • If you don’t control four or more creatures as Hanweir Militia Captain’s ability resolves, it won’t transform. (2016-04-08)
  • Once Hanweir Militia Captain has transformed into Westvale Cult Leader, controlling fewer than four creatures won’t cause it to transform back. (2016-04-08)
  • Westvale Cult Leader’s first ability counts itself, so it will normally be at least 1/1. (2016-04-08)
  • For more information on double-faced cards, see the Shadows over Innistrad mechanics article (magic.wizards.com/en/articles/archi…). (2016-07-13)