Psychic Pickpocket (Streets of New Capenna #54)

心靈扒手 {4}{U}

生物 ~鱆人/浪客

當心靈扒手進戰場時,令它籌謀。當它以此法籌謀時,將至多一個目標非地永久物移回其擁有者手上。(某生物籌謀的流程是抽一張牌,然後棄一張牌。如果你棄的牌不是地,則在該生物上放置一個+1/+1指示物。)

3/2

Watermark: Obscura

Illustrated by Will Gist

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 心靈扒手:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. Abilities that trigger “when [that creature] connives, such as that of Psychic Pickpocket, will trigger. (2022-04-29)
  • The target permanent to return is chosen after Psychic Pickpocket connives. (2022-04-29)
  • Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter. (2022-04-29)
  • If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter. (2022-04-29)
  • If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger “when [that creature] connives” will trigger. (2022-04-29)