Ob Nixilis, the Adversary {1}{B}{R}
Legendary Planeswalker — Nixilis
Casualty X. The copy isn’t legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.)
+1: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life.
−2: Create a 1/1 red Devil creature token with “When this creature dies, it deals 1 damage to any target.”
−7: Target player draws seven cards and loses 7 life.
Loyalty: 3
Illustrated by Yongjae Choi
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
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Devil Token, TSNC #8 |
Copy Token, TSNC #1 |
Ob Nixilis, the Adversary, SNC #448 |
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Notes and Rules Information for Ob Nixilis, the Adversary:
- As you cast a spell with casualty X, you choose whether to pay its casualty cost and what the value of X will be. (2022-04-29)
- The copied spell from Ob Nixilis, the Adversary's triggered ability copies exactly what is printed on Ob Nixilis, except its starting loyalty is equal to the chosen value of X and it isn't legendary. The copy becomes a token as it resolves. (2022-04-29)
- You can control exactly one legendary Ob Nixilis, the Adversary and any number of nonlegendary copies of Ob Nixilis, the Adversary. (2022-04-29)
- Casualty N means “As an additional cost to cast this spell, you may sacrifice a creature with power N or greater.” and “When you cast this spell, if a casualty cost was paid for it, copy it. If the spell has any targets, you may choose new targets for the copy.” (2022-04-29)
- You may sacrifice only one creature to pay a spell's casualty cost, and you copy the spell only once. (2022-04-29)
- If you pay the casualty cost of a spell, the copy will resolve before the original spell. (2022-04-29)
- The copy of the spell is created on the stack, so it's not “cast.” Abilities that trigger when a player casts a spell won't trigger. (2022-04-29)