Ravager Wurm (Ravnica Allegiance #200)

吞噬亞龍 {3}{R}{G}{G}

生物 ~亞龍

起事(於此生物進戰場時,你選擇「+1/+1指示物」或「敏捷」異能。它進戰場時上面有所選加成。)

當吞噬亞龍進戰場時,選擇至多一項~

•吞噬亞龍與目標不由你操控的生物互鬥。

•消滅目標地,且其須具有不屬魔法力異能的起動式異能。

4/5

Watermark: Gruul

Illustrated by Svetlin Velinov

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 吞噬亞龍:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • You may choose neither mode for Ravager Wurm’s triggered ability. In this case, the ability is removed from the stack with no effect. (2019-01-25)
  • If the target of Ravager Wurm’s first mode isn’t a legal target as that ability resolves, or if Ravager Wurm has left the battlefield, neither creature will deal or be dealt damage. (2019-01-25)
  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate. (2019-01-25)
  • Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other. (2019-01-25)
  • If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste. (2019-01-25)
  • If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it. (2019-01-25)