Stampfender Wehrgang {4}{W}
Kreatur — Bestie
Wachsamkeit
Wenn der Stampfende Wehrgang ins Spiel kommt, schicke eine beliebige Anzahl an anderen Nichtspielsteinkreaturen, die du kontrollierst, ins Exil, bis er das Spiel verlässt.
Der Stampfende Wehrgang erhält +2/+2 für jede Karte im Exil, die durch ihn ins Exil geschickt wurde.
4/5
Illustrated by Simon Dominic
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Stampfender Wehrgang:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If Lumbering Battlement leaves the battlefield before its triggered ability resolves, you can’t exile any nontoken creatures. (2019-01-25)
- Auras attached to the exiled creatures will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creatures will cease to exist. When the cards return to the battlefield, they will be new objects with no connection to the cards that were exiled. (2019-01-25)
- If a card you chose to exile leaves exile or somehow never moved to the exile zone in the first place, Lumbering Battlement doesn’t get +2/+2 for that card. (2019-01-25)