踽行廢墟 {5}{R}
生物 ~元素
當踽行廢墟進戰場時,計算由你操控的生物上之+1/+1指示物總數量。本回合中,由對手操控且力量等於或小於該數量的生物不能進行阻擋。
瓦礫區變得躁動不安。
6/6
Illustrated by Jakub Kasper
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 踽行廢墟:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The number of +1/+1 counters among creatures you control is counted only as Rumbling Ruin’s ability resolves. The set of creatures that can’t block is constantly updated as their power changes, but the number against which their power is compared doesn’t change later in the turn, even if the number of +1/+1 counters among your creatures changes. (2019-01-25)
- Once a creature with high enough power has blocked, changing the power of the blocking creature won’t remove the blocking creature from combat or cause the creature it blocked to become unblocked. (2019-01-25)
- If there are no +1/+1 counters on creatures you control as Rumbling Ruin’s ability resolves, creatures with power 0 or less can’t block this turn. (2019-01-25)