Path of Mettle // Metzali, Tower of Triumph (Rivals of Ixalan #165)
Path of Mettle // Metzali, Tower of Triumph (Rivals of Ixalan #165)

Sentiero della Tempra {R}{W}

Incantesimo Leggendario

Quando il Sentiero della Tempra entra nel campo di battaglia, infligge 1 danno a ogni creatura che non ha attacco improvviso, doppio attacco, cautela o rapidità.

Ogniqualvolta attacchi con almeno due creature che hanno attacco improvviso, doppio attacco, cautela e/o rapidità, trasforma il Sentiero della Tempra.

Metzali, Torre del Trionfo

Terra Leggendaria

(Si trasforma dal Sentiero della Tempra.)

{T}: Aggiungi un mana di un qualsiasi colore alla tua riserva di mana.

{1}{R}, {T}: Metzali, Torre del Trionfo infligge 2 danni a ogni avversario.

{2}{W}, {T}: Scegli una creatura a caso che ha attaccato in questo turno. Distruggi quella creatura.

Illustrated by Victor Adame Minguez

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Sentiero della Tempra // Metzali, Torre del Trionfo:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Path of Mettle’s first ability deals 1 damage to each creature that doesn’t have any of the four listed abilities. It doesn’t deal 1 damage to each creature for each ability that creature doesn’t have. (2018-01-19)
  • For Path of Mettle’s last ability to trigger, any two attacking creatures you control need to each have any one of the four listed abilities. They don’t need to share one of those abilities. For example, attacking with Sun Sentinel (a creature with vigilance) and Fanatical Firebrand (a creature with haste) will cause Path of Mettle’s ability to trigger, as will attacking with two Sun Sentinels. (2018-01-19)
  • For more information on double-faced cards, see the Ixalan mechanics article (magic.wizards.com/en/articles/archi…). (2018-01-19)
  • Metzali’s last ability can be activated before blockers are chosen. (2018-01-19)
  • Metzali’s last ability can be activated after combat damage has been dealt. You’ll choose a creature at random that attacked this turn and has survived combat damage. (2018-01-19)
  • A creature with indestructible can be chosen at random. It won’t be destroyed. (2018-01-19)
  • A creature with hexproof can be chosen at random. It will be destroyed. (2018-01-19)
  • A creature that was put onto the battlefield attacking didn’t attack, so it can’t be chosen at random. (2018-01-19)
  • A creature that attacked and was removed from combat (such as by Spires of Orazca) still attacked, so it can be chosen at random. (2018-01-19)
  • Players can’t take actions between choosing the creature at random and destroying it. (2018-01-19)
  • In a Two-Headed Giant game, Metzali’s second ability causes the opposing team to lose 4 life. (2018-01-19)