Volver a atar {3}{W}
Conjuro
Regresa cada carta de aura de tu cementerio al juego. Sólo se pueden encantar criaturas de esta manera. (Las cartas de aura que no pueden encantar a una criatura en juego permanecen en tu cementerio.)
Las grietas alcanzan infinitas líneas temporales, trayendo al presente los resultados de divergentes pasados alternativos.
Illustrated by Dan Murayama Scott
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Volver a atar:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- All the Auras return to the battlefield simultaneously. Whether an Aura can be attached to a creature is checked before any of them are returned and doesn't take into account any simultaneously returning Auras. For example, if Tattoo Ward (which gives enchanted creature protection from enchantments) and Holy Strength are in your graveyard and there's only one creature on the battlefield, both Auras are returned to the battlefield attached to that creature, then Holy Strength is put into your graveyard the next time state-based actions are checked. (2007-02-01)
- Auras don't need to say "enchant creature" to return to the battlefield. For example, an Aura with "enchant land" will return to the battlefield if there's an animated land for it to enchant. (2007-02-01)