Sakashima's Student (Planechase 2012 #24)

Studente di Sakashima {2}{U}{U}

Creatura — Ninja Umano

Ninjutsu {1}{U} ({1}{U}, Riprendi in mano una creatura attaccante non bloccata che controlli: Metti questa carta sul campo di battaglia dalla tua mano TAPpata e attaccante.)

Puoi far entrare lo Studente di Sakashima nel campo di battaglia come una copia di qualsiasi creatura sul campo di battaglia, tranne che è ancora un Ninja in aggiunta ai suoi altri tipi di creatura.

0/0

Illustrated by Brian Snõddy

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Studente di Sakashima:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Because you return the unblocked attacking creature to its owner's hand while activating the ninjutsu ability, you can't have Sakashima's Student enter as a copy of that creature. (2012-06-01)
  • Sakashima's Student copies exactly what was printed on the original creature (unless that creature is copying something else or is a token; see below) and it is a Ninja in addition to its other types. It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on. (2012-06-01)
  • If the chosen creature has {X} in its mana cost, X is zero. (2012-06-01)
  • If the chosen creature is copying something else (for example, if the chosen creature is another Sakashima's Student), then your Sakashima's Student enters as whatever the chosen creature copied. (2012-06-01)
  • If the chosen creature is a token, Sakashima's Student copies the original characteristics of that token as stated by the effect that put the token onto the battlefield. Sakashima's Student is not a token. (2012-06-01)
  • Any "enters" abilities of the copied creature will trigger when Sakashima's Student enters. Any "as [this creature] enters" or "[this creature] enters with" abilities of the chosen creature (like devour) will also work. (2012-06-01)
  • If Sakashima's Student somehow enters at the same time as another creature, Sakashima's Student can't become a copy of that creature. You may choose only a creature that's already on the battlefield. (2012-06-01)
  • You can choose not to copy anything. In that case, Sakashima's Student enters as a 0/0 creature, and is probably put into the graveyard immediately. (2012-06-01)