Ral, Izzet Viceroy (MTG Arena Promos #1)

Ral, Izzet Viceroy {3}{U}{R}

Legendary Planeswalker — Ral

+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

−3: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.

−8: You get an emblem with “Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards.”

Loyalty: 5

Illustrated by Daniel Ljunggren

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Ral, Izzet Viceroy:
  • If you have only one card in your library, Ral’s first ability puts it into your hand. Nothing is put into your graveyard. (2018-10-05)
  • If any exiled cards you own are face down, they have no characteristics. If they’re normally instants or sorceries, they won’t be counted for Ral’s second ability. (2018-10-05)
  • The emblem created by Ral’s last ability is colorless. The damage it deals is from a colorless source. (2018-10-05)
  • The triggered ability of Ral’s emblem resolves before the spell that caused it to trigger. It resolves even if that spell is countered. (2018-10-05)
  • If the target permanent or player becomes an illegal target for the triggered ability of Ral’s emblem, the ability doesn’t resolve. You don’t draw two cards. (2018-10-05)