Claim Jumper (Outlaws of Thunder Junction #8)

Landräuber {2}{W}

Kreatur — Kaninchen, Söldner

Wachsamkeit

Wenn der Landräuber ins Spiel kommt und falls ein Gegner mehr Länder kontrolliert als du, kannst du deine Bibliothek nach einer Ebene-Karte durchsuchen und sie getappt ins Spiel bringen. Falls dann ein Gegner mehr Länder kontrolliert als du, wiederhole diesen Vorgang einmal. Falls du auf diese Weise deine Bibliothek durchsuchst, mische danach.

3/3

Illustrated by Gaboleps

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Landräuber:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • When Claim Jumper enters the battlefield, its triggered ability will check to see if at least one opponent controls more lands than you. If none do, the ability won’t trigger at all. If the ability does trigger, it will check again as it tries to resolve. If there’s no longer an opponent that controls more lands than you, the ability won’t do anything. (2024-04-12)
  • For example, say you control three lands, one opponent controls four lands, and another opponent controls five lands. As Claim Jumper’s ability resolves, at least one opponent controls more lands than you, so you search for a Plains card and put it onto the battlefield tapped. Now you control four lands, but there’s still an opponent who controls more lands than you, so you repeat the process once, searching for another Plains. You end up controlling five lands (two tapped Plains plus your original three, which you probably tapped to cast Claim Jumper in the first place). (2024-04-12)