Bounding Felidar (Outlaws of Thunder Junction #5)

Springender Felidar {5}{W}

Kreatur — Katze, Bestie, Reittier

Immer wenn der Springende Felidar gesattelt angreift, lege auf jede andere Kreatur, die du kontrollierst, eine +1/+1-Marke. Du erhältst für jede jener Kreaturen 1 Lebenspunkt dazu.

Aufsatteln 2 (Tappe eine beliebige Anzahl anderer Kreaturen, die du kontrollierst und die zusammen Stärke 2 oder mehr haben: Dieses Reittier ist bis zum Ende des Zuges gesattelt. Spiele Aufsatteln wie eine Hexerei.)

4/7

Illustrated by Lars Grant-West

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Springender Felidar:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • In the rare case where +1/+1 counters can’t be put on one or more creatures you control, you still gain 1 life for each creature you control when Bounding Felidar’s first ability resolves. (2024-04-12)
  • “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.” (2024-04-12)
  • “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield. (2024-04-12)
  • Creatures with saddle can attack or block as normal even if they aren’t saddled. (2024-04-12)
  • If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled. (2024-04-12)
  • You may activate a permanent’s saddle ability even if that permanent is already saddled. (2024-04-12)
  • An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker. (2024-04-12)