Gila Courser (Outlaws of Thunder Junction #124)

Corsiere di Gila {2}{R}

Creatura — Cavalcatura Lucertola

Ogniqualvolta il Corsiere di Gila attacca mentre è sellato, esilia la prima carta del tuo grimorio. Fino alla fine del tuo prossimo turno, puoi giocare quella carta.

Sellare 1 (TAPpa un qualsiasi numero di altre creature che controlli con forza totale pari o superiore a 1: Questa Cavalcatura diventa sellata fino alla fine del turno. Sella solo come una stregoneria.)

4/2

Illustrated by Brent Hollowell

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Corsiere di Gila:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • You pay all costs and follow all normal timing rules for cards played from exile with Gila Courser’s first ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty. (2024-04-12)
  • “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.” (2024-04-12)
  • “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield. (2024-04-12)
  • Creatures with saddle can attack or block as normal even if they aren’t saddled. (2024-04-12)
  • If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled. (2024-04-12)
  • You may activate a permanent’s saddle ability even if that permanent is already saddled. (2024-04-12)
  • An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker. (2024-04-12)