Aetherborn Marauder (Outlaws of Thunder Junction Commander #125)

Aetherborn Marauder {3}{B}

Creature — Aetherborn Rogue

Flying, lifelink

When Aetherborn Marauder enters, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.

“I don’t know what that is or who it belongs to, but it’s shiny and I want it.”

2/2

Illustrated by Kieran Yanner

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Aetherborn Marauder:
  • You may move +1/+1 counters from any number of other permanents you control, not just from one. (2016-09-20)
  • You choose which counters to move as Aetherborn Marauder's triggered ability resolves. (2016-09-20)
  • You may choose to move zero +1/+1 counters. (2016-09-20)
  • If a creature has been dealt damage, that damage remains marked on it until the cleanup step. If Aetherborn Marauder takes counters from a creature that has been dealt damage, that creature will be destroyed if the damage is now lethal. (2016-09-20)