Aetherborn Marauder {3}{B}
Creature — Aetherborn Rogue
Flying, lifelink
When Aetherborn Marauder enters, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.
2/2
Illustrated by Kieran Yanner
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Notes and Rules Information for Aetherborn Marauder:
- You may move +1/+1 counters from any number of other permanents you control, not just from one. (2016-09-20)
- You choose which counters to move as Aetherborn Marauder's triggered ability resolves. (2016-09-20)
- You may choose to move zero +1/+1 counters. (2016-09-20)
- If a creature has been dealt damage, that damage remains marked on it until the cleanup step. If Aetherborn Marauder takes counters from a creature that has been dealt damage, that creature will be destroyed if the damage is now lethal. (2016-09-20)