![Enthralling Victor (Magic Origins #142) Enthralling Victor (Magic Origins #142)](https://cards.scryfall.io/large/front/d/f/df8adc3e-d293-4c83-b2e5-19c9f087bb6b.jpg?1562046064)
Mitreißender Sieger {3}{R}
Kreatur — Mensch, Krieger
Wenn der Mitreißende Sieger ins Spiel kommt, übernimm bis zum Ende des Zuges die Kontrolle über eine Kreatur deiner Wahl mit Stärke 2 oder weniger, die ein Gegner kontrolliert. Enttappe diese Kreatur. Sie erhält Eile bis zum Ende des Zuges. (Sie kann in diesem Zug angreifen und {T}.)
Wenn du zu lange in die Sonne starrst, vermagst du irgendwann nicht mehr klar zu sehen.
3/2
Illustrated by Winona Nelson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Mitreißender Sieger:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Once Enthralling Victor's ability resolves and you gain control of a creature, raising its power above 2 won't cause you to lose control of it. Similarly, it doesn't matter if Enthralling Victor leaves the battlefield or you lose control of Enthralling Victor. You'll keep control of the creature that was the target of the ability until the end of the turn. (2018-03-16)
- Enthralling Victor's ability can target a creature that's already untapped. You'll still gain control of it and it will gain haste. (2018-03-16)