
Kamahl, die Faust Krosas
{4}{G}{G}
Kreatur — Druide, Legende
{G}: Ein Land deiner Wahl wird bis zum Ende des Zuges zu einer 1/1 Kreatur. Es ist immer noch ein Land.
{2}{G}{G}{G}: Kreaturen, die du kontrollierst, erhalten +3/+3 und verursachen bis zum Ende des Zuges Trampelschaden.
„Mein Denken hat sich geändert. Meine Stärke nicht.“
4/3
Illustrated by Matthew D. Wilson
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal
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Notes and Rules Information for Kamahl, die Faust Krosas:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The second ability only applies to creatures you control at the time it resolves. (2004-10-04)
- The Legend rule only applies to two legendary permanents with identical names. If the names are different, even if they depict the same character, the rule does not apply. (2004-10-04)
- A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature. (2008-08-01)