Gambit des Funkenmagiers {1}{R}
Hexerei
Das Gambit des Funkenmagiers fügt bis zu zwei Kreaturen deiner Wahl je 1 Schadenspunkt zu. Diese Kreaturen können in diesem Zug nicht blocken.
„Von einem Blitz gestreift kann jeder lernen, wie man tanzt.“ —Tobin, Funkenmagier
Illustrated by Mathias Kollros
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Gambit des Funkenmagiers:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If Sparkmage’s Gambit has two targets, and one of them is illegal as Sparkmage’s Gambit resolves, only the remaining legal target will be affected. The illegal target won’t be dealt damage and will be able to block that turn. If both targets are illegal as Sparkmage’s Gambit tries to resolve, it won’t resolve and none of its effects will happen. (2016-01-22)
- If Sparkmage’s Gambit resolves, but the damage is prevented or redirected, the target creatures still won’t be able to block that turn. (2016-01-22)