Krenko, Tin Street Kingpin (Neon Dynasty Commander #107)

Krenko, baron de la rue d'étain {2}{R}

Créature légendaire : gobelin

À chaque fois que Krenko, baron de la rue d'étain attaque, mettez un marqueur +1/+1 sur lui, puis créez un nombre de jetons de créature 1/1 rouge Gobelin égal à la force de Krenko.

« Après que les gens sont partis, mais avant que l'ennemi n'arrive, c'est l'heure de la maraude. »

1/2

Illustrated by Mark Behm

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Krenko, baron de la rue d'étain:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If Krenko leaves the battlefield after its ability has triggered but before it resolves, you don't put a +1/+1 counter on it, but you do use its power as it last existed before it left the battlefield to determine how many Goblin tokens to create. (2019-05-03)
  • The tokens created by Krenko's triggered ability aren't attacking. Because all attackers are chosen at once, a token created this way can't attack, even if it gains haste. (2019-05-03)