Swiftfoot Boots (New Capenna Commander #382)

Swiftfoot Boots {2}

Artifact — Equipment

Equipped creature has hexproof and haste. (It can’t be the target of spells or abilities your opponents control.)

Equip {1}

“There is great wisdom in rushing headlong into combat … if you’re prepared.”
—Kenjek, captain of the Thousand Swords

Illustrated by Svetlin Velinov

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Notes and Rules Information for Swiftfoot Boots:
  • If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Swiftfoot Boots to allow two new creatures to attack in the same turn. (2018-03-16)