Grab the Reins (Mirrodin #95)

Prendere le Redini {3}{R}

Istantaneo

Scegli una delle opzioni seguenti Fino alla fine del turno, prendi il controllo di una creatura bersaglio ed essa guadagna rapidità; oppure sacrifica una creatura, dopodiché Prendere le Redini infligge un ammontare di danni pari alla forza di quella creatura a una creatura o a un giocatore bersaglio.

Intrecciare {2}{R} (Scegli entrambe se paghi il costo di intrecciare.)

Illustrated by Michael Sutfin

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Prendere le Redini:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If you pay the entwine cost, you can sacrifice the creature you gain control of with Grab the Reins. (2004-12-01)
  • If you choose the “sacrifice a creature” mode, you choose the target of the damage on announcement, but don’t choose what to sacrifice until resolution. You must sacrifice a creature when Grab the Reins resolves, even if you don’t want to. If you don’t control any creatures at that time, Grab the Reins deals no damage. (2004-12-01)
  • If you cast this with Entwine, you don’t get priority in the middle of resolution. You can’t steal something, do anything (like attack with it), and then sacrifice it. (2004-12-01)