Djeru and Hazoret (March of the Machine #221)

杰鲁与哈佐蕾 {2}{R}{R}{W}

传奇生物 — 人类/神

只要你的手牌为一张或更少,杰鲁与哈佐蕾便具有警戒与敏捷异能。

每当杰鲁与哈佐蕾攻击时,检视你牌库顶的六张牌。你可以放逐其中一张传奇生物牌。将其余的牌以随机顺序置于你牌库底。直到回合结束,你可以施放所放逐的牌,且不需支付其法术力费用。

5/4

Illustrated by Matt Stewart

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 杰鲁与哈佐蕾:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Once Djeru and Hazoret has legally attacked during the turn it came under your control, causing it to lose haste by adding cards to your hand won’t cause it to stop attacking. Similarly, causing it to lose vigilance after it has attacked won’t cause it to become tapped. (2023-04-14)
  • If you cast a spell without paying its mana cost, you can’t choose to cast it for any alternative costs. You can, however, pay any additional costs. If the spell has any mandatory additional costs, you must pay those. (2023-04-14)
  • If the spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost. (2023-04-14)