Djeru and Hazoret (March of the Machine #221)

Djeru e Hazoret {2}{R}{R}{W}

Creatura Leggendaria — Dio Umano

Fintanto che hai una o meno carte in mano, Djeru e Hazoret hanno cautela e rapidità.

Ogniqualvolta Djeru e Hazoret attaccano, guarda le prime sei carte del tuo grimorio. Puoi esiliare una carta creatura leggendaria scelta tra esse. Metti le altre in fondo al tuo grimorio in ordine casuale. Fino alla fine del turno, puoi lanciare la carta esiliata senza pagare il suo costo di mana.

5/4

Illustrated by Matt Stewart

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Djeru e Hazoret:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Once Djeru and Hazoret has legally attacked during the turn it came under your control, causing it to lose haste by adding cards to your hand won’t cause it to stop attacking. Similarly, causing it to lose vigilance after it has attacked won’t cause it to become tapped. (2023-04-14)
  • If you cast a spell without paying its mana cost, you can’t choose to cast it for any alternative costs. You can, however, pay any additional costs. If the spell has any mandatory additional costs, you must pay those. (2023-04-14)
  • If the spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost. (2023-04-14)