Vorinclex // The Grand Evolution (March of the Machine #213)
Vorinclex // The Grand Evolution (March of the Machine #213)

Vórinclex {3}{G}{G}

Criatura legendaria — Magistrado pirexiano

Arrolla, alcance.

Cuando Vórinclex entre al campo de batalla, busca en tu biblioteca hasta dos cartas de Bosque, muéstralas, ponlas en tu mano y luego baraja.

{6}{G}{G}: Exilia a Vórinclex, luego regrésalo al campo de batalla transformado bajo el control de su propietario. Activa esto solo como un conjuro.

6/6

La Gran Evolución

Color Indicator: Green Encantamiento — Saga

(En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría.)

I — Muele diez cartas. Pon en el campo de batalla hasta dos cartas de criatura de entre las cartas molidas.

II — Distribuye siete contadores +1/+1 entre cualquier cantidad de criaturas objetivo que controlas.

III — Hasta el final del turno, las criaturas que controlas ganan “{1}: Esta criatura lucha contra la criatura objetivo que no controlas”. Exilia La Gran Evolución, luego regrésala al campo de batalla (con la cara frontal boca arriba).

Illustrated by Daarken

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Vórinclex // La Gran Evolución:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The Forest cards you find can be any land cards with the Forest land type, not just ones named Forest. (2023-04-14)
  • You choose how many targets the chapter II ability of The Grand Evolution has and how the counters are distributed as you put the ability onto the stack. Each target must receive at least one counter. (2023-04-14)
  • If some of the creatures are illegal targets as the chapter II ability tries to resolve, the original distribution of counters still applies and the counters that would have been put on the illegal targets are lost. They won’t be put instead on a legal target. (2023-04-14)
  • The set of creatures that gain the activated fight ability is determined as the chapter III ability resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t gain that ability. Notably, Vorinclex won’t be back on the battlefield yet, so it won’t gain the ability either. (2023-04-14)