![Port Town (March of the Machine Commander #419) Port Town (March of the Machine Commander #419)](https://cards.scryfall.io/large/front/b/4/b4e3d886-09d5-45de-8f70-d126b0244e0d.jpg?1682014645)
Hafenstadt
Land
Sowie die Hafenstadt ins Spiel kommt, kannst du eine Ebene- oder Insel-Karte aus deiner Hand offen vorzeigen. Falls du dies nicht tust, kommt die Hafenstadt getappt ins Spiel.
{T}: Erzeuge {W} oder {U}.
Ein verfluchter Nebel, der als Hexenhauch bekannt ist, bedeckt Nefalens Küstenstädte unter seinem Schleier.
Illustrated by Kamila Szutenberg
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Hafenstadt:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You may reveal any land card with either or both of the appropriate subtypes. It doesn't have to be a basic land. For example, you could reveal Canopy Vista from the Battle for Zendikar set to satisfy the ability of Port Town. (2016-04-08)
- Lands don't have a subtype just because they can produce mana of the corresponding color. Port Town itself is neither a Plains nor an Island, even though it produces white and blue mana, so you can't reveal one to satisfy the ability of another. (2016-04-08)
- If a Plains or Island is entering the battlefield from your hand at the same time as Port Town, you may reveal the other land to have Port Town enter untapped. (2016-04-08)
- If an effect instructs you to put Port Town onto the battlefield tapped, it will still enter the battlefield tapped even if you reveal a land card from your hand. (2016-04-08)