![Rise and Shine (March of the Machine Commander #233) Rise and Shine (March of the Machine Commander #233)](https://cards.scryfall.io/large/front/8/6/862e112f-bcb8-4d49-a594-57c95802d004.jpg?1681981602)
A levantarse {1}{U}
Conjuro
El artefacto objetivo que no sea criatura que controlas se convierte en una criatura artefacto 0/0. Pon cuatro contadores +1/+1 sobre cada artefacto que se convirtió en una criatura de esta manera.
Sobrecarga {4}{U}{U}. (Puedes lanzar este hechizo por su coste de sobrecarga. Si lo haces, cambia “el artefacto objetivo” en su texto por “cada artefacto”.)
Illustrated by Franz Vohwinkel
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for A levantarse:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets. (2024-01-12)
- Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color. (2024-01-12)
- To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was. (2024-01-12)
- If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead. (2024-01-12)