サンホームのギルド魔道士 {R}{W}
クリーチャー — 人間・ウィザード
{1}{R}{W}:ターン終了時まで、あなたがコントロールするクリーチャーは+1/+0の修整を受ける。
{2}{R}{W}:速攻を持つ赤であり白である1/1の兵士・クリーチャー・トークンを1体生成する。
2/2
Illustrated by Eric Deschamps
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for サンホームのギルド魔道士:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Only creatures you control when Sunhome Guildmage’s first ability resolves will get +1/+0. Creatures that come under your control later in the turn will not. (2013-01-24)