Fenice dei Lampioni {1}{R}{R}
Creatura — Fenice
Volare
Quando la Fenice dei Lampioni muore, puoi esiliarla e raccogliere prove 4. Se lo fai, rimetti la Fenice dei Lampioni sul campo di battaglia TAPpata. (Per raccogliere prove 4, esilia carte con valore di mana totale pari o superiore a 4 dal tuo cimitero.)
L'unico avvertimento è stato il lieve odore di plasma bruciato.
3/3
Illustrated by Ryan Pancoast
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
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Notes and Rules Information for Fenice dei Lampioni:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You can’t exile Lamplight Phoenix from your graveyard to pay the collect evidence cost of its triggered ability. (2024-02-02)
- If you can’t exile enough cards to meet or exceed the required mana value, you can’t choose to collect evidence at all. (2024-02-02)
- Once you’ve announced that you’re casting a spell, players can’t take actions until you’ve finished doing so. Notably, opponents can’t try to remove cards from your graveyard to stop you from collecting evidence. (2024-02-02)